The system was introduced in the Shadowbringers update and since then, Square Enix has significantly improved it, making it one of the most popular ways to get experience and drops for beginners and experienced players in the Endwalker add-on.
With the Trust System, you can:
- Complete important dungeons without waiting and without having to search or join a group.
- Learn the mechanics of a stress-free zone and prepare for more difficult challenges.
- Get to know the storyline better and interact more often with interesting NPCs related to the overall story.
How to unlock and use the Trust System
You automatically unlock the Trust System as you complete story quests that consistently take you to level 90.
To access a dungeon in the Shadowbringers update, you need to reach level 71. For Endwalker, it is already level 81.
Once unlocked, the solo dungeon system will appear in the Duty menu under Trust.
How to use the Trust System:
- Press U to open the Duty menu and go to the Trust tab.
- Select an available dungeon and team composition from the proposed NPCs.
- Press the Register for Duty button to start the walkthrough.
What characters are available in the Trust System
In each of the storylines, you can take unique characters with you.
Squad from the Shadowbringers update from level 71 to 81:
- Thancred – Tank, Gunbreaker.
- Urianger – Healer, Astologian.
- Alphinaud – Healer, Scholar.
- Alisaie – DPS, Red Mage.
- Yshtola – DPS, Black Mage.
- Ryne – DPS, Oracle of Light.
Endwalker lvl 81-90 squad:
- Alphinaud – Healer, Sage.
- Alisaie – DPS, Red Mage.
- Estinien – DPS, Dragoon.
- Graha Tia – Tank, Paladin or DPS, Black Mage.
- Thancred – Tank, Gunbreaker.
- Urianger – Healer, Astrologian.
- Yshtola – DPS, Black Mage.
Characters are available for selection depending on the storyline, game level and dungeon type. They automatically adapt to the selected gamer class.
Benefits of Trust System
No queues | You don’t have to wait for a group to gather, this is not a problem for supports and tanks, but DPS heroes can lose from 10 to 20 minutes. The dungeon will start immediately when playing on any class. |
Studying mechanics | NPCs always understand the mechanics of the dungeon perfectly and can clearly show how each class should act. This will come in handy in classic and difficult dungeons for passing with other players. You will study the dungeon calmly, without pressure from the outside. |
Immersion in the game plot | NPCs constantly talk, comment on events and thereby enhance the plot immersion and make the gameplay more atmospheric and important. |
Development of secondary classes | If you develop multiclasses, then in Trust dungeons you can easily increase the levels of the hero, and NPCs will do all the work, even if you do not have strong enough equipment and weapons. |
No toxicity | You are not obliged to meet the expectations of other players and be an absolute pro, on the contrary, you can calmly study and master your class without unnecessary and unpleasant attention from other players. |
Tips for using Trust System effectively
Use Trust System to quickly reach level 90 from the moment you reach level 71.
Choose DPS classes, because it is more difficult for them to find a full-fledged squad for grinding and farming dungeons. Repeat Trust location constantly to speed up progress to level 90. For example, Holminster Switch, The Tower of Zot dungeons.
Choose NPCs depending on your role, if you are a support, then you only need DPS and a tank, and vice versa, if you play a support class, then take only attacking classes with you.
Do any dungeon in Trust System and when you understand its features and mechanics, switch to the normal format with other players.
Trust System Limitations
- You cannot fight Primals level bosses.
- No raids for alliances.
- No normal raids, only solo ones.
- There are no dungeons up to level 71 from the Shadowbringers updates.
Tips and tricks
- NPCs act without errors and avoid AoE attacks, which will make your task easier and show how each class should act.
- Your allies do not claim the drop, so everything that falls from the bosses will go to you.
- Trust takes longer to complete, but they are less stressful.
Conclusion
Trust System is an excellent raid mechanic for exploring dungeons, game tactics, adaptation in complex content and a constant chance to improve your equipment and develop your secondary classes. It is available from level 71 and is more calm and measured for beginners, where the main work will be done by NPCs who will be in your battle group.
FAQ
Is it possible to strengthen NPC characters in the Trust System?
Yes, all NPCs correspond to your level and the closer you are to the 90 value, the more powerful your allies will be.
Is it possible to take several identical roles at once, for example, two healers?
No, you can take one tank, one healer and two DPS.
Is it possible to go through the Trust System Endwalker dungeons after completing the story?
Yes, any story dungeon is available for re-play.
Is the loot saved when going through Trust?
Yes, especially since all the trophies will go to you only, the NPC is not interested in equipment.
Is it possible to use the Trust System in a group with other players?
No, the uniqueness of this system lies in the single-player gameplay, regardless of class.
Is it possible to use Trust to quickly farm gil?
You can farm equipment and hand it in to the Grand Company for Seals and sell the materials received. This will not bring you many FFXIV gil, but you can also consider this option for farming.
How long does it take to complete a dungeon through Trust?
The average time to complete such a dungeon is 30–40 minutes.